Armor

Upgrading energy to 7 only uses glimmer, legendary shards, and enhancement cores. Upgrading to 9 uses an enhancement prism. If you are low on cores, make sure you check with Banshee every day and do the weapon bounties. Dismantling the masterworked item from the Pit Of Heresy dungeon will give you 6 cores as well as 6 enhancement prisms. It is worth clearing the boss on as many characters as you can each week.


 * hats
 * 9 energy lets you slot a 4 point generic Special Ammo Finder and a 5 point Heavy Ammo Finder
 * gloves
 * You will be able to slot a cheap seasonal loader, so this is a good piece to slot seasonal or special mods like Armaments
 * chest
 * 8 energy lets you slot 2 generic Reserves. 9 energy lets you add a Minor or Major Resist or a Concussive Dampener
 * legs
 * 9 energy lets you slot a 4 point generic Special Ammo Scavenger and a 5 point Heavy Ammo Scavenger
 * class item
 * Good to keep one of each energy type so you can slot different flavor mods
 * Good to keep one for older seasons that can slot specific mods
 * Scourge and Last Wish can take Taken and Fallen mods
 * Opulence and Undying can take Hive and Leviathan mods

energy types


 * void
 * hand cannon
 * sniper
 * grenade launch
 * scout
 * sidearm
 * arc
 * bow
 * machine gun
 * shotgun
 * sword
 * solar
 * auto rifle
 * auto rifle loader works for trace rifles
 * SMG
 * fusion rifle
 * linear fusion rifle

general notes


 * generic mods offer the SAME benefit as specific mods, with a higher cost
 * seasonal artifact enhanced mods offer the same benefit as specific enhanced mods. there is no reason to use "enhanced auto rifle targeting" if "enhanced scatter projectile targeting" is available for cheaper

helpful links


 * stat tier bonus https://www.reddit.com/r/DestinyTheGame/comments/deyxy4/armor_20_complete_stat_values_and_differences/